HRE 472: Learning Technologies
This course aims to develop learners' skills in identifying, selecting, and justifying the implementation of learning technologies in the overall learning environment design process. The course requires learners to align learning theories, introductory instructional system design models, existing learning technologies, and the learning environment design blueprint together in order to solve organizational problems (for example, lagging performance). Learners will experiment and evaluate a variety of learning technologies such as screen capture tools, online games and simulations, test development tools, etc. Learners will actively engage in learning activities and discussions with their instructor and classmates. Learners are expected to produce presentable final deliverables for the final design portfolio.
Download a sample syllabus for the course. (pdf)
Please note: This syllabus is an example posted to illustrate the typical content outline and course requirements. At the beginning of this class, students will receive a current syllabus which may differ from the example.

